So after tonight, and another failed attempt at a Lord (server crash), I thought of something. Why in god's name do zones lock? It is beyond frustrating that in a game where WAR is all around, you can't actually go to war in a specific area.
Due to the fact that these zones do lock, it gives very little to no incentive for people to even go to a certain zone. Thus promoting a "zerg" mentality across the server. By bottle necking everyone to one place, the game ultimately crashes at this stage in Warhammers life, bringing about frustration all over again.
I guess it's just something I don't understand, or want to accept. I want to 6 / 12 man. I want to not have to worry about being 83rd in a broken contribution system. I want to be able to take a keep with said 6 man without worrying about a zerg showing up. And I want to be able to defend that keep for some sort of incentive.
Tomorrow's a new day I suppose. Hopefully a new patch solves a problem or two. Sorry if my frustration has been showing through recently. Hopefully that is something solved soon as well.
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This is definitely something that could be made clearer or easier to manage.
ReplyDeleteWelcome to the community!
I disagree, I don't want to six-man any T4 keeps. BO's maybe is fine. It should take at least half a WB to take a t4 keep, and an absolute minimum of 1.5 WBs to take a fortress. This game's scope is supposed to be large and epic, requiring many people to work in concert towards a goal and completing tasks, not a bunch of small groups running around doing their own thing.
ReplyDeletehi there while i 100% understand the frustration of where your coming from (got a CTD today mid keep defense which ofc meant a long restart and running back all the way from our warcamp once i did get back on) i don't feel that opening up more zones and allowing people to take keeps with 6men is the solution.
ReplyDeleteThe zone locking idea is meant to represent the moving a battlefont as the realms push towards each others capital cites.
i agree loot system still isn't quite right, mythic did add more loot bags to keeps a few patches ago but what they really need to do is make the number of bags scale better tot he number of combatants (that & allow longer to loot the chests)
if you really want something to do as a 6man group capping BO's is always a great way of helping out. or running scenarios as a semi premade.